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Loki3D

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Editor

The interface is broken up into panels.

Loki3D Interface

Resizing Panels

You can resize panels by dragging on the boundary between two panels.

Maximizing Panels

You can maximize a panel to fill the editor window. Right-click on the panels tab and select Maximize Panel. Do this again to restore the panel back.
You can also double-click/tap on the panel tab, or press the Space key while your mouse is over the panel to maximize it.

Maximize Panel

Keyboard Shortcuts

  • Ctrl-Z Undo the last action
  • Ctrl-Y Redo the last undone action
  • Delete Delete selected nodes
  • Space Maximize/Restore the panel the mouse is over
  • A Frame all of the nodes to be visible in the graph panel.
  • F Frame the selected nodes to be visible in the graph panel.
  • + Zoom the graph panel in.
  • + Zoom the graph panel out.

Panel Types

Graph Panel

Where you create and edit the scene graph.

Node Inspector

The Node Inspector is presented when a node is selected, and allows you to view and edit the properties of a node.

Scene Panel

This is a working view of your scene, where you can navigate and manipulate the 3D scene.

Preivew Panel

This is the final render of the 3D scene, and will be what is displayed by the Player.

Assets Panel

The Assets Panel shows you all of your available assets, and lets you edit scripts.

Console Panel

The Console Panel is where you can see logging messages from the Editor.