Constructor
new L3D.RenderQueue()
Properties
Predefined queue to render objects in the background.
Predefined queue to render opaque objects.
Don't sort objects in the queue.
Predefined queue to render objects on top of everything else.
Predefined queue to render objects for readback.
Sort by object priority.
Sort objects from farthest to nearest.
Sort objects from nearest to farthest.
Predefined queue to render transparent objects.
Methods
add(instance)
Add an object to this RenderQueue.
instance |
RenderInstance |
clear()
Remove all objects from this RenderQueue.
finish(pass, renderSettings)
Finish rendering the objects in this RenderQueue.
pass |
RenderPass | |
renderSettings |
RenderSettings |
sort()
Sort the objects in this RenderQueue using the method specified by the sortMode property.
start(pass, renderSettings)
Start rendering the objects in this RenderQueue.
pass |
RenderPass | The RenderPass being rendered. |
renderSettings |
RenderSettings | The RenderSettings used for rendering. |